# Release Notes

## Version 0.3.4

Release date: 25 Feb 2019

#### Fixes:

* \[bug] Fixed bug with program needing strange dlls.
* \[bug] Fixed Bug when using notebooks with integrated video cards and dedicated video cards.

**Changes:**

* Changed Pick particle and Pin particles Tools to new Interaction Tools menu, for easier access.

## Version 0.3.3

Release date: 20 Feb 2019

### **New Features:**

* Added Options to delete physical assets and models on the asset browser.
* Added option to make tearable cloth Assets in the Physics menu.
* Added Object Color selection
* Added option to make tearable assets tearable or not. Helpful for position the asset before tearing.
* Added option to create cloth plane asset in the create menu. For quick and easy cloth sim.
* Added simulation presets for accurate simulations of harder types of assets.

### Fixes:

* \[bug] Fixed bug when freezing models.

## Version 0.3.2

Release date: 28 Dec 2018

### **New Features:**

* Added 3 dimensions and random rotation to the Instance Array Tool.
* Added Cannon Tool in the Tools menu, to shoot assets like a gun.

### Fixes:

* \[bug] Fixed bug with pick particle and pin particle tool.
* \[bug] Fixed bug when freezing soft bodies.
* \[bug] Fixed bug when creating cloth assets with Instance Array Tool.

## Version 0.3.1

Release date: 18 Dec 2018

### **New Features:**

* Added Unpin all Particles in the Tool Menu and Toolbar.
* Added Freeze Objects Button, to freeze dynamic objects.
* Added SDF Collider (has limitations of 16 SDFs colliders)
* Added Freeze to Collider Options
* Instance Array Tool is now persistent.
* Disabled Save one in Demo version.

### Fixes:

* \[bug] Fixed bug when importing and exporting certain types of .obj files.

## Version 0.3.0

Release date: 27 Sep 2018

### New Features:

* Added Animation support to alembic.
* Added Pin Particle Tool in the Tool Menu. Let the user pin particles.

### Fixes:

* \[bug] Fixed bug for camera not moving with unreal-like keyboard movement.

## Version 0.2.5

Release date: 08 Sep 2018

### Fixes:

* \[bug] Fixed bug when export alembic files.

## Version 0.2.4

Release date: 03 Sep 2018

### Fixes:

* \[bug] Fixed bug when importing obj files.

## Version 0.2.3

Release date: 31 Aug 2018

### New features:

* Added Array Tool and a rigid asset automatic created for easier comprehension of the software
* Added Create Cloth Plane in new Create Menu, for easy cloth creation
* Added option for creating Sphere Colliders in physics menu
* Added option for creating Cube Colliders in physics menu
* Added pick Object Tool, with the ability to move particles.
* Added Collider Box Tool, an easy way to make a box of cube colliders.
* Added option to export to alembic, no animation support yet.

### Fixes:

* \[bug] Fixed bug when moving objects with gizmo, only one object was moving
* \[bug] Fixed bug when creating cloth model.

### Changes:

* Changed default starting simulation settings.
* Changed. Deleting all instances of a physics asset doesn't automatically delete the physics asset anymore.
* Object names are now unique.

## Version 0.2.1

Release date: Jun 21, 2018

### New features:

* added tooltips for every setting
* added assets tooltip information
* added edit name, and type of object color coded in object Properties window
* added a nice gradient background in the viewport
* added 10 unit viewport grid
* added edit menu in the main menu bar
* added Instance Array Tool
* added Solver Settings to increase max simulation particles
* added new save file option to save all selected objects
* optimized code. Software runs faster in many operations.
* Demo version released

### Fixes:

* \[bug] Fixed gizmo not updating when selecting object from object list.
* \[bug] Fixed bug that changed particle position causing objects to jump when creating or deleting a physics asset.

## Version 0.1.1

Release date: May 21, 2018

* First version released.


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